The Galaxy
The Stardrift universe is a pre-generated galaxy of over 100,000 star systems laid out across a 2D coordinate plane. All systems exist from the moment the game launched — they're waiting to be discovered and claimed.
Scale & Layout
The galaxy follows a realistic distribution:
- Galactic core — densely packed systems clustered near (0, 0)
- Spiral arms — 8 distinct clusters of 800–2,000 systems each, spread outward in a Gaussian distribution
- Outer rim — sparse systems at greater distances; rarer star types appear more frequently here
Distance between any two systems is measured in light-years using standard Euclidean distance from their coordinates.
Sol Nexus
Sol Nexus sits at the galactic origin (0, 0) — the center of the universe. It's the game's official hub, pre-configured with:
- A Yellow Dwarf star
- 5 curated planets (Scorched, Rocky, Temperate, Gas Giant, Ice World)
- 1 asteroid belt
- Resource rating: 6/10
All new players spawn here. Think of it as the main trade hub and social center of the galaxy.
Discovering the Galaxy
Systems appear in /map once they're within range of your current location. The map shows up to 15 systems within 50 light-years. Enrolled systems show their name, star type, resource rating, and owning guild. Unenrolled systems show up as unclaimed space — they're real systems with real coordinates waiting for someone to claim them.
Coordinates & Navigation
Every system has a fixed (x, y) coordinate in light-year units. These coordinates determine:
- Distance (and therefore travel time and fuel cost) between systems
- What appears on your local star map
- Relative position in the galactic geography
Galactic "north," "south," etc. have no in-game meaning — navigation is purely by coordinates and distance.